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Image
This object represents an image loaded into memory.
It is usually recommended to share one image object between multiple canvases in order to preserve system and video memory.
Properties
- number width
Width of the image, once it has been loaded. Read-only
- number height
Height of the image, once it has been loaded. Read-only
Constructors
- Image ( )
Creates an empty image object
- Image ( string filename )
Creates an image object from a file
- Image ( string filename, Color key )
Creates an image object from a file, using the specified color key for transparency
Non-Constant Methods
- load ( string filename )
Loads an image object from a file
- load ( string filename, Color key )
Loads an image object from a file, using the specified color key for transparency
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